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The Dark Arts of Skill Engineering — Paul Bakaus, Renaissance Geek (Impeccable)
The Dark Arts of Skill Engineering — Paul Bakaus, Renaissance Geek (Impeccable)
AEAI EngineerFull transcript
English
Summary:Impeccable author Paul Bakaus treats skills as harness extensions, not packaged prompts: dueling blind subagents, forced divergence, MoE routing, skill memory, scripts that talk back, fighting hooks, live browser wiring, and designing for the weakest model — if a gate can be skipped, it will be.
Core points (3)
Core points (3)
- 1Banning a font or style just moves the model to the next cluster; the median is its gravity.
- 2Scripts and hooks beat prose rules because stdout instructions and blocking gates cannot be skimmed.
- 3Design for the weakest model in the room and ablation-test every rule across models.